ROJANG

Rojang is a team of Developers trying to bring Minecraft to Roblox and working on other projects.

Community Server

Share Builds, Report Bugs or even suggest something in our DISCORD SERVER !

Available Versions

Minecraft 1.8.9

Minecraft 1.16.5

Minerscraft

Contests

We randomly host build contests or events where any member of our community can submit and vote on builds based on a theme we provide or participate in other events Below are the most recent winning builds / winners!

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Features

Pulse provides the basic necessities for a basic Minecraft Rig, but there are also features that make Pulse unique

Rig Properties

Pulse contains a list of properties that can be enabled or disabled to the user's liking, allowing for greater customizability.

Dynamic Legs

The legs on Pulse are rigged in a way to keep the feet on the floor as much as possible, preventing obvious clipping

Pulse
V2.03

Armor Trims

The rig comes with the option of adding trims to armors, consisting of every trim variant as well as every trim material

Arm Bends

Pulse which also stays true with the inverse kinematics (IK). The arm bending automatically with IK is also an optional choice

Info

Hello! I'm Aiden (Alumio) and I'm an animator who's worked with other creators on animated projects. As a beginner, I frequently struggled with finding online resources to learn the software I was using, Blender. With Pulse, I hope to provide a simple rig whilst sharing my knowledge about Blender for those who are just starting out. If you're interested, you can know more about me in my website

Past Changelogs

Pulse

Pulse
V2.01

03/02/2024
- Fixed netherite leggings not being able to be selected
- Revamped blink controls
- Prevented eyelid bones from stretching with blink controls
- Bevel toggle
- QoL improvements with better modifier organization
- New bone on the arm for parenting items, rotating with the arm's bend
- Revamped facial bone names
- Fixed symmetry with shoulder and facial bones

Pulse
V2.02

03/16/2024
- Added a toggleable feature can either enable or disable the arm bending automatically with the IK controller
- Revamped the eye material, giving it more customization
- Enhanced the mouth material for improved visualization
- Added two different types of eyelashes
- Organized rig meshes into separate collections for better management and editing
- Added a new leg type that behaves more like IK
- Included IK poles for both leg types
- Added armor trims along with their variants and materials
- Added leather armor with customizable colors
- Added elytras and capes, both of which use the same textures

Pulse
V2.03

04/03/2024
- Fixed eyebrow and eye controllers not moving with the face placer bone
- Added the option of having the mouth follow the face place bone
- Fixed symmetry issues on legs
- Made parenting adjustments on facial controls
- Added Lattice based arms, which are better for preset making
- Removed arm bend meshes as they are no longer needed
- Added more eyebrow bones for deformations
- Added sharp mouth
- Added smooth mouth

Pulse
V2.04

05/26/2024
- Now updated to Blender 4.1.1
- Shade smooth is fixed
- Fixed two eyelash property options
- Eyes and mouths are now visible in solid mode
- Material colors are also synced in solid mode
- Body meshes are subdivided and their UVs are scaled for easier modeling
- More organized collections
- Added new capes (Cherry Blossom, 15th Anniversary, TikTok, Twitch)